Boxlord and Qube at a brass telescope, looking into deep space

Transmitting from Charlotte · Est. 2026

A one-person
game studio.

TeamOne human, six AI agents
MakingBOXLORD: Omniverse Adventures
PlatformPC — Steam & Epic
OutEarly 2027

01 — The studio

Qoromancy Labs is one person making a game that normally takes a hundred.

The way that works: a crew of AI agents doing the jobs a studio would hire for, and a list of shelved ideas far longer than the list of built ones.

We ship when the work is actually good. Not when the quarter ends.

Shallah “Boxlord” Jones · Founder

Three box-headed characters, front and side views, with a heads-up display FIG. 01Character scan

Everything you see was made in-house — writing, art, animation, code.

02 — What we’re making

01BOXLORDAction RPG · PC · 2027 02POCKETPlay free in a browser 03BLXXNK600 collectibles · Cardano

03 — The cast

Kids in boxes.
A dog in shades.

PROMOQoromancy Labs

04 — How

One person can do
the work of forty —
if the rules hold.

Six agents check every draft before it becomes real. Each one owns a single job, and no two overlap. That’s the entire trick.

EzraChecks new work against everything already made and catches contradictions before they ship.
NehemiahMakes sure every piece of work is actually finished and holds together. Gaps get caught early.
SamuelChecks that a problem is being solved for the right reason, not just solved.
BezalelKeeps every visual consistent with the studio’s style, across everything we make.
JethroDecides what gets built, shelved, or dropped. Most ideas get shelved.
JubileeBlocks any feature where paying gives an unfair advantage.

05 — Come along

Grab a box.
Come with us.

BLXXNK is a set of 600 collectibles on Cardano. Holding one gets you in early and switches on an extra layer of information inside the game. It never makes you stronger.

Mint BLXXNK →
Boxlord and his dog Qube walking a neon cargo corridor FIG. 02In transit